For the lighting, I use the regular lighting kaaedah using the three main lighting (3 point lighting) as the main lights and skylights and light tracer methods as well as method.
After modeling a Tank, Now start the texturing and mapping process. I use cameo pattern like a soldier pattern and also put bump map (rust) to more interesting.
Method to bulid a Tank gear is to choose the cylinder as basic shape then switch to editable poly to change the shape and then select the polygon bevel and then extrude and reduce or enlarge to the same polygon and looks like a gear.
Build or Create a tank tire chains (tread) in 3ds max software is to create a pattern for the tire chain and become the next copy and paste (copy and paste) tire pattern tanks into a straight line and then create a line or lines that resemble tire chains tanks and select the path deform on the line and select the path (path) immediately twist the tire chains are formed.
Nat tire making process tanks are the starting Ngon select the shape and then choose the 6 vertices and extrude and create a cylinder and place it in the middle of the object being surrounded vertices 6 (hexagon) and stacking in a circle and put together with the tire. [=]U[=].
Tire-making process and their tanks in 3ds max software is using cylinder method then we convert to editable poly and change the vertex and then go to the polygon and select the inset and extrude it into our next and after completion of scale and to smooth away to form meshsmooth and change again to edit poly and select meshsmooth.